According to a virtuous representative, the restructuring is executed due to the lower workload and a slowdown of demand due to structural changes in the industry. The company details that it has eliminated around 200 jobs in Asia, while in Europe it has reduced its workforce in some 70 workers, of which less than 10 are from France where the core of the team that has worked in Oblivion Remastered is located. Virtuos wanted to highlight that layoffs have had less affectation in France because the rumor of restructuring came from there.
In the statement sent to Eurogamer, Virtuos says that his commitment to the games in which he participates is intact. Among the last works of the company, Oblivion Remastered stands out, which after its recent launch now receives updates, Cyberpunk 2077 update and is responsible for Metal Gear Solid Delta: Snake Eater.
As explained yesterday in the French media Origami, Virtuos has made a considerable economic effort with Oblivion Remastered, a project whose contract would not contemplate any type of royalty. This has resulted in teams under great pressure to carry out a game that serves as a shop window for virtuous and whose profitability is questioned. The same medium ensures that the company has made adjustments that include a freezing of salary increases and a reduction of premiums. In addition, these sources argue that the company advances towards the use of generative artificial intelligence.
Virtuos is not a specially known company, but the truth is that its hand is in hundreds of games due to its work as co -development or support study. That has now made a restructuring of the template is a symptom that the video game industry is still in the middle of an eternal consolidation stage. This year we have lived the closure of studies such as Hypixel Studios, Monolith Productions, Player First Games and Echtra Games, the cancellation of several projects and a new round of layoffs in Microsoft that has significantly affected the Xbox division.