Joshua Mills, director of Rainbow Six Siege, says that Siege X «is not Siege 2 or one more update.» «It is a great evolution,» adds the developer. The objective is that the shooter JCJ tactic in the first person is kept in shape during the next few years, how will it? For now this is a mystery and all we have is the teaser Trailer that you have below and an appointment to attend Rainbow Six Siege X Showcase that will be held on March 13, 2025 at 6:00 p.m. CET in Atlanta, Georgia, and will be broadcast live via Twitch. During the transmission, all the news that will arrive with Siege X will be presented.
«The R6 team has worked tirelessly to achieve one of the greatest transformations in the history of the game, in addition to the objective of strengthening the position of Rainbow Six Siege on the cusp of the tactical shooters in the first person by presenting new ways of playing, Intensify tactical playability, refine the feeling of play and make general improvements, «says Ubisoft. For his part, Alexander Karpazis, creative director of Rainbow Six Siege, added that it is progress is so great that they cannot do justice in the invitational Six, the annual Rainbow Six Siege tournament that is celebrated today, so they dedicate an event own.
Ubisoft has found Rainbow Six siege a game as a service with a base of players large enough to update and feed the title for more than ten years. With Siege X the company will seek to give a new impulse to a title that in a dark era has contributed light. The latest releases such as Star Wars Outlaws and Avatar: Frontiers of Pandora have not worked too well, while other games such as service such as the battle royale Hyper Scape have ended up closing their servers.
The commitment to Rainbow Six Siege X should not be a surprise. Beyond the success of the game, a year Ubisoft has already said that Rainbow Six Siege «can last forever» without the need for a sequel or engine change. It is expected that Siege X maintains these promises, but without giving up important changes while maintaining the progress of the players and the essence of the game.