The Specter tactical shooter divides closes its servers and the development team says goodbye

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By Rita Ora

The future that many predicted to shooter Specter tactic divides is fulfilled. Mountaintep Studios, the team responsible for the title, has announced That in the next 30 days the servers of the end of this week will close the blind. All the money spent since the beginning of season 1 that began on February 25 will be reimbursed.

In a message to the community, Mountaintep Studios acknowledges that after the launch of the first season the game has not reached the level of success it needed to hold and keep the team afloat. At the beginning the company was optimistic, to register some 400,000 users and reach a peak of 10,000 players among all platforms. «But with the passage of time we have not seen that active players or income are sufficient to cover the costs of Specter and the study,» says the development team.

«From PC launch [en septiembre de 2024]we have stretched everything we have been able to have the money we had left, but now we have no funds to maintain the game, «says Nate Mitchell, co -founder and executive director of Mountantop Studios.» This means that Mountantop Studios will close at the end of this week. «On the other hand, the game servers will disconnect in the next 30 days. Before the purchases will be disabled and any acquisition made during the first season It will be reimbursed.

In his message Mountaintep Studios states that they sought all the possibilities to move forward, including finding an editor, more investments or an acquisition, but that in the end nothing worked. «The sector is going through a difficult time,» says the development team. In the statement Nate Mitchell thanks the community for its support for Specter and ensures that despite this final the team feels very proud of everything they have achieved.

The objective of Mountantop Studios with Specter divides was to offer a shooter Innovative and original 3C3 tactic in a saturated genre. The main mechanics of this game is the ability to control at any time a second body called spectrum to obtain an advantage. This spectrum can be placed strategically to cover several map sites or quickly support partners. The study recognizes that at the beginning it was complicated, and that all changes and improvements have not been enough to achieve financial success.

Mountaintep Studios had a workforce of about 90 employees and a budget of 65 million dollars.