The Guild: Europa 1410 is a game that seeks to find the roots of a saga whose origins date back to 2002 with the launch of Europa 1400: The Guild. In this title, players take charge of a modest business with the aim of growing it over the years until it becomes a commercial dynasty. In addition to economic success, family influence and expansion must be ensured so that the legacy lasts. How is up to each individual and The Guild: Europa 1410 offers multiple paths, including the use of diplomacy, popularity, political plots, bribery, blackmail and more.
From the first day of Early Access, players of The Guild: Europa 1410 will be able to settle in four different cities: Kutná Hora (Kuttenberg), Nuremberg, Graz and Wrocław, each with their own districts and neighborhoods in which to settle to lay the first stone as an aspiring merchant. A dozen professions linked to your own building and improvements will also be available. They are the following: blacksmith, stonemason, carpenter, tailor, perfumer, alchemist, preacher, thief, innkeeper and guard. Players will also decide whether to build an honest business, manipulate the market, or engage in activities that might be outside the legal framework. There are options for everything.
Regardless of the decisions the player makes, in the world of The Guild: Europa 1410 money is not everything, although it grants a lot of power. Aspiring medieval magnates must navigate each city’s political system and rise through influence until they earn a title. In addition, there is the option of finding a partner and having children to ensure the future of the lineage and for the business to remain at home.