Vince Zampella, head of Battlefield, has confirmed to Eurogamer that Criterion Games is currently part of Battlefield Studios and dedicates all its resources to the next installment of this franchise. Within Battlefield Studios we also find teams, Ripple Effect and motivate. Zampella's statements, which some will know very well for having been a key piece at the birth of Medal of Honor, Call of Duty and Titanfall, occur the same day that Electronic Arts has presented Battlefield Labs, an initiative for the community Help mold the evolution of Battlefield.
Zampella adds that during the last year criterion has been dedicated to listening to the community of Need for Speed in order to create content for UNBOUND. At the beginning of 2024 Criterion surprised to announce that Need For Speed Unbound would have a second year of live service, which has allowed the game to be incorporated an extraction mode inspired by Most Wantad, the first motorcycle and additional vehicles of payment, among other content. After this last service it seems that Unbound does not have much more tour, and with criterion focused on Battlefield to the next installment of Need for Speed it has a long road.
Need for Speed is a historical franchise and once its releases were annual. In 2015 the saga was restarted and since then three games have been launched: Need for Speed Payback (2017), Need for Speed Heat (2019) and Need for Speed Unbound (2022). Now you take a break.
What paints criterion in a shooter in the first person? This British study is widely known for creating Burnout, a forgotten saga, and the latest installments of Need for Speed, but also has experience in this genre. In 2006, when Burnout was still in a good time, Criterion launched Black, an FPS that at the time deserved much more recognition. In recent years the team has also worked at Battlefield V and Battlefield 2042.