Available Killing Floor III, a cooperative shower of action and terror

Foto del autor

By Rita Ora

The saga of shooters Action and terror cooperatives Killing Floor owned by Tripwire to see a third installment that is available for PS5, Xbox Series and PC through Steam and Epic Games Store in exchange for 39.99 euros. The launch of Killing Floor III occurs 20 years after the appearance of the mod of unreal Tournament 2004 that gave life to the series.

The Killing Floor III action takes place in 2091, when 70 years have elapsed since Killing Floor 2 events, and at a time when the megacorporation Horzine already has the Zeds, an army of biomodified monsters. Now the only thing that stands between this threat and the future of humanity is a rebel group known as Nightfall, where each character plays their own role as a specialist. In the games the players will meet in groups of up to six and fight through a dystopian future while surviving zed waves, unlock new skills and gather a personalized arsenal.

Although Killing Floor III is a shooter In the first person who firmly bets on the cooperative multiplayer, offers the option to play alone.

In addition to advancing in the history of the saga, Killing Floor III promises to offer a completely renewed Zeds alignment, with redesigned enemies and a smarter AI. «They had never been so fast, mortal and strategic,» says the development team. When eliminating the Zeds, the Massive Evisceration and Trauma (Meat) system that will already know the followers of the saga will take action. This feature stands out for introducing dismembered points and persistent blood so that the game responds to realism attacks.

The Meat system will work in full performance when combined with the critical zone system, a new feature that is activated when enemies are damaged enough. When this happens its armor breaks and a critical area is exposed that when destroying it puts the Zeds in a state in which they can be executed in Gore.

Regarding Arsenal, we have options for all tastes, from a variety of firearms where we find shotguns or rifles, to flamethrowers and catanas. Weapons can be adapted to the style of each with hundreds of modifiers, devices and skills. Players will have a center dedicated to adjusting the skills, weapons modifiers and other elements. In addition to weapons, new movements can be used in combat such as slipping or climbing, as well as the environment, which can always take a hand.

Now that Killing Floor III is available, the road map that you have below is launched.

«The launch is only the beginning of Killing Floor III,» says Bryan Wynia, creative director of Tripwire Interactive. «Tripwire has a great experience in continuing to develop on the basis of the game after the launch. The players will get new maps, new advantages, new specialists, new weapons and new enemies in the months after the launch.»