Developed by Virtuallyz Gaming and Microids Studio Paris, Syberia Remastered proposes players to rediscover the adventure point-and-click set in a world clockpunk From Benoît Sokal, a designer who dedicated much of his life to this franchise and the cartoons as an inspector Canardo from where Amerzone came out, his first video game that recently returned with a remake. Microids promises with this remaster to offer a visual renovation, a redesigned gameplay and «the same captivating narrative that made Syberia a classic.»
Among the novelties of Syberia Remastered we also find reconstructed but faithful environments to the original artistic direction of Benoît Sokal, an updated interface, controls adapted to the current standards, an improved 3D and new versions of the puzzles to offer a more fluid and intuitive experience. All this without «compromising the spirit and narrative of the game,» says Microids.

Being a remaster with soul of remakethe story of this new version of Syberia will be identical to the one we discovered in a distant 2002, when the game came PC to later address different consoles. The Syberia saga campaign is starring Kate Walker, a New York lawyer who is sent to a remote town of the French Alps to close the sale of an old automaton factory. What begins as a more work becomes an extraordinary trip through Eastern Europe and its snowy landscapes. In this adventure Oscar will accompany him, a unique automaton in his kind.
Throughout his trip Kate will explore different places and meet all kinds of characters while he goes to Hans Voralberg, an inventor that seems to follow an impossible dream.
