IGN adds that the layoffs are part of a restructuring of Battlefield Studios, which will continue to work on providing post-launch support for Battlefield 6 as before. All four studios remain operational, but with fewer staff. With this information in hand GamesIndustry has contacted Electronic Arts, but the company has sent a statement saying between little and nothing. The publisher maintains that these are changes to improve team coordination and affirms that it will continue to support and invest in Battlefield.
When Battlefield 6 went on sale in October 2025, Electronic Arts celebrated that the title had recorded the biggest launch in the franchise, exceeding 7 million units in three days. Once the initial fervor got over, Battlefield 6 hasn't fared so well. A part of the community has criticized the updates that the title has received after its launch and on Steam the reviews have gone from being «mostly positive» to «varied». The criticism from players was significant enough that Battlefield Studios delayed the release of the second season in order to incorporate the feedback.
If we look at the number of simultaneous users on Steam, we will see that Battlefield 6 has suffered a notable drop. The title began registering around 750,000 concurrent players, the figure fell during the first weeks and rose with the launch of the first season, but from here on its decline has not found a stop. Not even the weekend free-to-play of November nor the arrival of the second season in mid-February have served to increase concurrent users too much. During the last 24 hours Battlefield 6 has recorded a peak of 67,000 concurrent users.
The number of concurrent users of Battlefield 6 includes those of Redsec, the battle royale free-to-play that arrived with the first season. On Steam, recent reviews of Redsec are «mostly negative.» Arc Raiders, a shooter of extraction that went on sale shortly after Battlefield 6, registered 235,000 concurrent players yesterday and its peak four months ago was 481,000 simultaneous users.
These layoffs take place a few months after the death of Vince Zampella, head of Battlefield, in a car accident. In addition, Electronic Arts is waiting for the Public Investment Fund of Saudi Arabia to close the purchase of the company in the coming months in exchange for $55 billion. The editor assures IGN that these layoffs are not related to the operation.